- After adventuring through the ground floor and the basement, it is now time to tackle the second floor of the mansion.
- I have rolled out the first five rooms, with the remaining ones still needs a bit of bolts turned and tweaked, but this will happend over the weekend.
- We will see how people average and which hurdles are too easy/hard, and tweak the rooms accordingly.
- # New room : Pantry
- Sharpen your mathematical skills and toss around with apples.
- # New room : Master bedroom
- - A new puzzlebase using playing cards. Will enhance the room in a later update, to add more variety.
- # New room : Conservatory
- - Keep the tempo and play a fine tune, while never skipping a beat.
- # New room : Greenhouse
- - Explore the many plants and brush off your fine latin skills.
- # New room : Isolated study
- - A new take on the classic riddle room.
- # Settings tweak
- - Field of View can now be set in graphical settings.
- # Room generator
- - Optimized room generation flow.
- - Added a bit more randomization into the shuffle.
- # Misc
- - Fixed some typos and casing on Interactor highlights.
- - Tweaked the flow of the soundtracks on all three episodes.
- - Rephrased some riddles and added a few to the riddle bank.