Posted : 7 Years ago

  1. Update 1.6.1.f2:
  2. Chinese localisation added
  3. Added information about Tank Reservoir stored water in Water infoview
  4. Added scenario loosing and winning conditions in New Game>Choose Scenario panel
  5. IBuilding modding interface
  6. Added missing service enumerations to modding API
  7. Trailer-, sub building-, and prop variation assets disabled and enabled with main asset
  8. Fixed: Typo "Distrcits" in In-Game Keymapping Settings options
  9. Fixed: Mac/Linux: The white News Feed box stays highlighted after a user clicks on it.
  10. Fixed: Scenario Editor: The word "Severity" isn't localised in any language in the info window for placed Disasters
  11. Fixed: Garbage accumulation for International Airport and Cargo Hub is high
  12. Fixed: Map Editor: Ancient Wall description text is placeholder text
  13. Fixed: Scenario Editor: There's no efficient way of rearranging Conditions order in the list
  14. Fixed: Asset Editor: Game stops working when creating a new International Airport asset with props
  15. Fixed: Some buildings causing asset editor to crash
  16. Fixed: Sub building heights and angles sometimes saved wrong
  17. Fixed: Player not being able to place props made with certain templates
  18. Fixed: An issue causing mods to disappear from content manager
  19. Fixed: Superfluous dot sign at the end of By the Dam scenario name in PT and FR
  20. Fixed: Superfluous dot sign at the end of Helicopter Park name in PL
  21. Fixed: Multiple disaster reports generated for single disaster cluster
  22. Fixed: Localization not refreshed in multiple places when changing languages
  23. Fixed: Reloading Theme Editor in the same map theme cause Disaster Probabilities tab issues
  24. Fixed: Weather Radar name overflows in KO
  25. Fixed: Localization is not updating immediately in Asset Editor for all languages
  26. Fixed: Cut off 'Helicopter Priority' in Milestone panel while playing with DE language
  27. Fixed: Not updating translation for all policies tooltip text while in district panel
  28. Fixed: Notification icons are present for sub-buildings in asset editor
  29. Fixed: Citizen using evacuation buses need to first exit the Large Emergency Shelter in order to get inside it
  30. Fixed: Loading a game while meteor strike is occurring result with no explosion SFX
  31. Fixed: Player need to click twice on radio panel in order to open it
  32. Fixed: The after disaster report panel is carried over between saves that both have the same map theme
  33. Fixed: Player cannot dismiss after disaster report at will
  34. Fixed: Water front buildings becomes displaced when hit by tsunami
  35. Fixed: Sub building button disappearing with certain screen aspect ratios
  36. Fixed: Garbage piling up in multi-part buildings
  37. Fixed: Lose prompt doesn't mention which losing condition was met
  38. Fixed: Scenario Editor: Using both trigger and non-trigger conditions for a win or loss makes the conditions get
  39. sorted in a strange way inside Goals menu in-game when you use "After each other"
  40. Fixed: Scenario Editor: The minus key is not registered when trying to enter a negative value for a money trigger.
  41. Fixed: Advanced Wind Turbine becomes displaced when hit by tsunami
  42. Fixed: Asset Editor - The user is able to place intersection assets outside of the asset zone limit.
  43. Fixed: Asset Editor - User is unable to load the first saved intersection asset in a new asset editor.
  44. Fixed: Radio channels streaming warning includes Relaxation Station even though it's okay to stream with that station
  45. Fixed: Tutorial message for rebuilding collapsed city services doesn't appear
  46. Fixed: Disaster Risk info view has no Advisor text
  47. Fixed: Most Natural Disasters keymappings are missing.
  48. Fixed: Early warning for disasters remains with unchanged text during the disaster
  49. Fixed: Relocating a Shelter causes issues with the current evacuation route.
  50. Fixed: Scenario Editor: Users are able to scroll the list of effects without opening the drop-down menu.
  51. Fixed: The Chirper birds do not follow the bends in the Chirpynado.
  52. Fixed: The Tsunami warning message is cut off.
  53. Fixed: Disaster severity slider could be hard to understand for a new player at first
  54. Fixed: The Trench Ruins do not get destroyed by disasters.
  55. Fixed: Asset Editor - Intersections can be placed over each other.
  56. Fixed: Disaster reports names can go out of bounds
  57. Fixed: Map Editor: Load Map menu is using the wrong save name
  58. Fixed: Role and effects of Disaster Response unit was unclear
  59. Fixed: Newly added City Statistics' timelines are inconsistent with other City Statistics' timelines.
  60. Fixed: UI: The Disaster warning bar slightly grows each time a new disaster hit the city.
  61. Fixed: Some citizens are using evacuation route buses like a regular bus line